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You are watching: Inuyasha: secret of the divine jewel

By Jack DeVries
Sometimes it seems that video game publishers and also developers think the consumer is an idiot. That if lock churn out part crappy title and also slap a license on it, world will snatch it up. Your greedy eye have concentrated on Inuyasha, a staple of the Adult swimming anime lineup. During the vacation season, negative games can acquire by on having a renowned license attached come it, and people won't see until it's as well late. Fortunately, Inuyasha: an enig of the divine Jewel was released after, and also it's straightforward to watch that the game Art Co. And Frontier Groove developed a video game that bastardizes the series worse 보다 the FCC did through the American variation edits.

The first mistake the developer made is the players don't even start off together Inuyasha. Instead, a new character called Janis is introduced. Janis is an American schoolgirl that becomes entangled through Inuyasha, Kagome et al as soon as she falls into a well and gets transported to the feudal era. In reality the story concentrates on Janis virtually entirely. It really should be referred to as Janis: mystery of the divine Jewel - special Inuyasha. Janis isn't a poor character, and also the story is halfway decent, yet that doesn't matter because players don't acquire to really ever before enjoy the story. The annoyances in ~ the game are too lot for even the most diehard Inuyasha fan to bear. In order to experience the story, players obviously need to progress through the game. Which means a entirety lot of random battles in dungeons. A whole, whole lot of arbitrarily battles. On average, the onscreen character will get about three, maybe 5 steps prior to the player is dragged right into a monster-filled fight. Players will literally be thrown right into battles ever before five seconds or so. It's ridiculous, particularly considering exactly how poorly desurbanbreathnyc.comed the fight system is.

Inuyasha's battle mechanics room so simple, they do the Pokemon games seem complicated. Every character has actually a couple of options: attack, charge, magic. A couple taps top top the touch screen and also boom, hit over. A few of the characters have attacks that deserve to take out every poor guy ~ above the screen with no problem, do the battles seem much more like an exercise in tedium than any type of really gameplay experience. As the video game progresses, no actual strategy enters into the mix, due to the fact that the characters don't upgrade very much (making the video game pretty lame together an RPG). Players that want to actually finish the game are in for countless skirmishes, and the new wears turn off on the very very first one. So maybe the most devoted Inuyasha fan can work past the simplistic After all, RPGs space cool because of the beautiful graphics and cool cut scenes the accompany the powerful attacks. Unfortunately, in Inuyasha: mystery of the magnificent Jewel, mediocrity prevails in the means of flat, pixilated sprites and choppy animations. The dungeons in ~ the game are bland and also uninspired, a reality that i do not care painfully obvious given just how long they are. The overworld map is an also bigger insult, giving a flat, undetailed excuse because that the world. Oftentimes it's an overwhelming to call what's even on the map. The most thorough parts that the gamings are in the battles, but even then the top quality is listed below that of countless Game Boy advance games. The sprites are colorful but animate poorly, and everything feels really disconnected.
The story scenes suffer from the negative graphics together well, more hindering any fan's enjoyment that the game. Simple hand drawn displays with no computer animation accompany lengthy scrolling message boxes that are describing far an ext than the pictures show. Janis tells nearly the whole story, due to the fact that it's all around her. because that players that space wondering what Janis' voice sounds like, too bad. There is for sure no voicework in this game. Hell, over there isn't even enough music! The 30 second song clips actually cut out throughout the longer cutscenes, so players end up analysis a an excellent portion the the story in finish silence. It's almost a blessing though because the music is so grating and repetitive the players would have actually muted the anyway (and they quiet should, because it loops during all the dungeons).

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This video game is an insult to fans of the series. Inuyasha: an enig of the magnificent Jewel is an obvious attempt come cash in ~ above the popular of the show, without in reality bothering to do a decent location that world can enjoy. The video game does feature an initial story, finish with a new character, and also that might be enough for some civilization to take it a look at it. However all the shortcomings of the title far outweigh something the story might bring. This game is beyond hope, even for the many diehard, cosplaying, write-your-own-fanfiction Inuyasha fan.