The Final Episode is unlocked after completing the individual stories for Terra, Ventus, and Aqua. They can be completed in any order. The Final Episode continues directly from the end of Aqua"s story, with you continuing to play as her.

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The Aqua you control is the same one that finished her story; the same Command Decks, Keyblades, Items, etc. Thankfully, you can continue to earn experience and Meld Commands throughout the Final Episode. Just remember that you can"t bring anything backward.


The episode begins with Aqua hiding Ven"s body in The Land of Departure, then setting out to look for Terra. She receives the Brightcrest Keyblade right before returning to the World Map. While you can travel to any World, your goal is Radiant Garden, where Aqua is immediately thrown into a boss battle.


Boss: Terra-Xehanort

You"ve already fought this enemy, at the end of Terra"s Story, so hopefully, you remember that battle. This version of Terranort is considerably stronger, however, and you are playing as an entirely different character.For a quick refresher: he has a long multi-hit attack, can dive into the ground like Vanitas, frequently uses the Dark Impulse Command Style and Dark Volley Shotlock, and will occasionally heal with Cure. As the fight goes on, he will start to use more powerful Commands, such as Meteor.Terranort is extremely aggressive, so you want to be on top of your defensive game. Aqua"s Barrier blocks attacks from all directions, and the standard Cartwheel Movement Command makes her completely invulnerable. Keep moving and wait for the right time to strike.Reflecting the Dark Volley is the best way to get guaranteed damage, as Terranort will avoid stagger from most other attacks. The various Surge Commands do well here, as they do throughout the game. Shotlocks can be effective if they are leveled up significantly but be prepared for Terranort to avoid several of the hits.Emptying Terranort"s health bar brings you to Phase 2, where he summons the Guardian. Terranort has all the same abilities as before, but with a selection of new abilities. These include two waves of energy along the ground that cannot be blocked with Barrier and dual Dark Firagas. If you stay close enough to Terranort, the Guardian will charge out and grab Aqua, holding onto her long enough for Terranort to walk up and begin his main attack.The Guardian can dive into the ground, erupting out and grabbing Aqua before dropping her from the sky. This doesn"t do too much damage but can waste valuable time in the animation to get back up. This is the only time where a Shotlock is useful. The Guardian will always move Terranort out of the way, but using it here not only deals damage but prevents Aqua from taking damage from the Guardian. This technique is really only useful on high-level Shotlocks, as the low-level ones take too long to charge.Get through enough of the fight to see the battle arena change to a soft yellow glow. The Guardian will be attacking with dual Dark Firagas, blocking Aqua from getting to Terra. Get around the Guardian and stand in the light next to Terra for a unison attack.

There will be several scenes after the fight, showing an amnesiac Xehanort meeting Ansem the Wise, Vent"s heart connecting with Sora, and Aqua lost to darkness. With the Final Episode complete, you will see another run of credits, featuring clips from all three character"s stories, as well as various epilogues for other characters.

You will unlock an Achievement.


Connected HeartsComplete the final episode.

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There is still just a little bit more to do, in the form of the Secret Episode. The requirements to unlock it vary depending on your difficulty.

Beginner: The Secret Episode will not unlock.

Standard: You need to have completed the Reports for all three characters.

Proud: You need to complete the Sticker Album for all three characters.

Critical: Simply finish the Final Episode.

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Walkthrough Summary
1Full Walkthrough Overview
2General Hints & Tips
3Kingdom Hearts 1 Overview
4KH1: General Info
5KH1: Destiny Islands
6KH1: Traverse Town
7KH1: Wonderland
8KH1: Olympus Coliseum
9KH1: Deep Jungle
10KH1: Agrabah
11KH1: Monstro
12KH1: Hundred Acre Wood
13KH1: Atlantica
14KH1: Halloween Town
15KH1: Neverland
16KH1: Hollow Bastion
17KH1: End of the World
18KH1: Jiminy"s Journal
19KH1: Gummi
20KH1: Synthesis Guide
21KH1: Weapon Collecting
22Re: Chain of Memories Overview
23CoM: General Info
24CoM: 1F/Traverse Town
25CoM: 2F/Agrabah
26CoM: 3F/Olympus Coliseum
27CoM: 4F/Wonderland
28CoM: 5F/Monstro
29CoM: 6F/Halloween Town
30CoM: 7F/Atlantica
31CoM: 8F/Neverland
32CoM: 9F/Hollow Bastion
33CoM: 10F/100 Acre Wood
34CoM: 11F/Twilight Town
35CoM: 12F/Destiny Islands
36CoM: 13F/Castle Oblivion
37CoM: Jiminy"s Journal
38CoM: Sora"s Sleights
39CoM: R/R Part 1
40CoM: R/R Part 2
41CoM: R/R Part 3
42CoM: R/R D Report
43Kingdom Hearts 358/2 Days
44Kingdom Hearts 2: Walkthrough Overview
45KH2: General Info
46KH2: Roxas" Episode
47KH2: Twilight Town
48KH2: Hollow Bastion
49KH2: The Land of Dragons
50KH2: Beast"s Castle
51KH2: 100 Acre Wood
52KH2: Olympus Coliseum
53KH2: Disney Castle
54KH2: Timeless River
55KH2: Atlantica
56KH2: Port Royal
57KH2: Agrabah
58KH2: Halloween Town
59KH2: Pride Lands
60KH2: Space Paranoids
61KH2: The World That Never Was
62KH2: Jiminy"s Journal Page 1
63KH2: Jiminy"s Journal Page 2
64KH2: Gummi
65KH2: Synthesis Guide
66Birth By Sleep: Walkthrough Overview
67BBS: General Info
68BBS: The Land of Departure
69BBS: Enchanted Dominion
70BBS: Dwarf Woodlands
71BBS: Castle of Dreams
72BBS: The Mysterious Tower
73BBS: The Badlands
74BBS: Radiant Garden
75BBS: Disney Town
76BBS: Olympus Coliseum
77BBS: Deep Space
78BBS: Never Land
79BBS: Destiny Islands
80BBS: The Keyblade Graveyard
81BBS: Mirage Arena
82BBS: Final Episode
83BBS: Secret Episode
84BBS: Reports (Terra)
85BBS: Reports (Ventus)
86BBS: Reports (Aqua)
87BBS: Trinity Archives
88BBS: Command Melding
89BBS: D-Links
90BBS: Finish Commands