In the above screenshot, you can see the my troop is level 15, and that I can spend one of two people 500 souls to boost it through one level, or 2 450 souls to upgrade it to its existing max possible level, 19 (which means this is a legendary troop).
You are watching: Gems of war ascension
Each level from 16 come 19 offers +1 to the Attack, Armour and also Life stats. Let’s increase this troop to 19! The game then gives me this message:
37.PNG1103×91 63.1 KB
From there, we can see how countless troops are needed to obtain to the next level:
15 sacrifice.PNG737×577 445 KB
All the is required now is to sacrifice the compelled number, i m sorry is 5 in this specific case, and click top top the Ascend button. The Ascension tab then provides you this message:
17 level increase max.PNG741×576 330 KB
Now, the Level tab will present you this text:
Let’s look in ~ an example, the many Ascensions the a tiny Goblin native Zaejin:
24 ascension 2.PNG693×440 311 KB
25 ascension 3.PNG691×438 309 KB
26 ascension 4.PNG691×441 309 KB
Ascension 5 - sorry tiny Goblin, no now…
27 ascension 5.PNG693×443 310 KB
Yeah, ns didn’t have sufficient of castle to go to Mythic, but I think it’s making the procedure pretty clear. Also, i am currently the proud owner the a legend Goblin, for this reason there’s that.
I expect this guide helped make the rarity device clearer.
Have fun boosting your units!
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Shimrra December 17, 2015, 6:31am #2
Nice. I did the specific same thing with mine Skeleton (then swore for a bit
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Archenassa December 17, 2015, 6:33am #3
I agree so much with your point. My finger got worn down quickly.
Fourdottwoone December 17, 2015, 10:38am #4
I yes, really don’t also see the suggest of that ascension development bar. All it appears to present is a different pool to park your troops in, except that they become permanently unavailable there is no yielding an immediate benefit by act so. To be I absent something obvious here? Or couldn’t we just have an “Ascend” button that becomes active whenever us have sufficient troops come sacrifice available, omitted the whole exercise in mouse switch mutilation?
Shimrra December 17, 2015, 10:43am #5
I yes, really don’t also see the point of the ascension progress bar. All it seems to introduce is a separate pool come park your troops in, except that they become permanently unavailable without yielding one immediate advantage by doing so. Am I absent something obvious here? Or couldn’t we just have an “Ascend” button that becomes active whenever us have sufficient troops come sacrifice available, omitted the totality exercise in mouse button mutilation?
You’re lacking absolutely nothing. This is exactly what should be done. Everyone agrees, probably.
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